2-6 local players
Start a game, enter names, and pass one device around the table.
Dice Row Duel keeps the rules readable, the turns snappy, and the scoreboard spicy.
Start a game, enter names, and pass one device around the table.
Every game has six rounds with a different scoring card each round.
Roll up to five dice, place at least one valid die, and use limited rerolls to chase better patterns.
Complete rows for matches, runs, full houses, and special scoring patterns.
Some rows subtract points. They are funny, unless they are yours.
Pick a dice color that fits your table mood, from ivory to onyx.
Unlock player and game achievements across categories like Pocket Spark, Rascal Grade, Brass Nerve, Wicked Odds, and Celestial Nonsense.
Track huge rows, positive streaks, negative rows, comebacks, and dangerously enthusiastic hazard behavior.
Celebrate close finishes, blowouts, clean games, shared crowns, and scoreboards that got weird.